Pot the reds. Beat Sprinkles.
Your best break against Sprinkles. Sign in to get on the board.
Aim β tap the table to point the cue. Drag left or right for fine aim. On a computer, move the mouse or use A/D (hold Shift for tiny steps).
Shoot β pull the power bar on the right down, then let go. Slide back to the top to cancel. Keyboard: W/S for power, Space to shoot.
Spin β tap the white ball button. Hit low for draw (back-spin), high for follow, sides for side. Raise the cue for swerve.
Camera β π₯ cycles cue view, table view and top view. Pinch or scroll to zoom; two fingers or right-drag to turn the table.
Rules β pot a red (1), then any colour, then a red again. When the reds are gone, pot the colours in order: yellow 2, green 3, brown 4, blue 5, pink 6, black 7. Your colour is chosen from your aim; tap a chip to change it.
Fouls give your opponent at least 4 points: missing the ball on, potting the wrong ball, or potting the white. After the white goes in, place it in the D.
Club rules: free balls, touching balls, push shots and foul-and-a-miss aren't refereed.